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Google SketchUp for Site Design: A Guide to Modeling Site Plans, Terrain and Architecture |  | Author: Daniel Tal Publisher: Wiley Category: Book
List Price: $49.95 Buy New: $26.58 as of 7/29/2010 11:22 CDT details You Save: $23.37 (47%)
New (37) Used (10) from $26.58
Seller: sbd- Rating: 29 reviews Sales Rank: 8747
Media: Paperback Pages: 368 Number Of Items: 1 Shipping Weight (lbs): 1.6 Dimensions (in): 9 x 7.3 x 0.8
ISBN: 047034525X Dewey Decimal Number: 712.0285 EAN: 9780470345252 ASIN: 047034525X
Publication Date: August 24, 2009 Availability: Usually ships in 1-2 business days
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| • | ISBN13: 9780470345252 | | • | Condition: New | | • | Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed |
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Product Description Google SketchUp for Site Design illustrates a holistic approach to SketchUp: how it works and more importantly, what to do with it. Filled with tutorials from front to back, the book focuses on the start and completion of projects that include rich detail and expression. Each part and chapter of the book builds on the previous chapters and tutorial. You will learn how to approach modeling site plans, buildings and site elements: from modeling each of these exterior environment elements to piecing them together to generate a singular and expressive model. The book culminates with tutorials demonstrating effective and simple ways to include grades and terrain using the Sandbox tools and how best to integrate the entire approach with AutoCAD and SketchUp. Also included are links to supplemental on-line resources such as YouTube tutorials and free tutorial and example models from 3D Warehouse. The book is useful for all SketchUp proficiency levels including beginners, hobbyists, and professionals.
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| Customer Reviews:
Showing reviews 1-5 of 29
The best one so far September 13, 2009 Rashad (Brandon Fl) 29 out of 30 found this review helpful
As a new sketchup user (going on 3 months) and a purchaser of four books on how to use Google's Sketchup, this book is without a doubt, the most comprehensive introduction to utilizing an amazing tool to design (in 3D) to your hearts desires.
Being a newbie to sketchup can be a daunting experience, such a powerful, yet easy to use tool can get one into all sorts of trouble and lead to many a sleepless night. Aidan Chopra's `Google sketchup 7 For Dummies' was a godsend, as were the numerous online tutorials on Youtube and various online sketchup forums.
Tal's book however has made all the difference, by offering a concise and easy to understand process of how to model effectively. He delivers it with an engaging style that makes all the difference when one is trying to learn something new. The book doesn't suffer the dryness that `Google sketchup 7 Bible' sadly offered. He makes it fun because it really is fun.
Daniel Tal's book is an altogether different beast. A guide book that encourages one to simplify ones approaches by getting organized from the outset, it's all about the process to get the most out of sketchup and ease up on the headaches and sleepless nights that can often entail- no small feat to accomplish in the written word, I can assure you.
The book is set up in four parts the first of which covers the rudimentary tools. The second is where Daniel's expertise and knowledge really start to unfold. On every page, for me at least, there were numerous A-ha moments. So, that's how it's done!!, it's all so easy when one knows how.
The other benefits of the book are the tutorials. These provide numerous exercises' to hone ones skills and climb the ladder to "Sketchup awareness". Part 3 offers an all too rare glimpse into the powerful tools that the `Sandbox' can provide (a feature that I understand Tal was instrumental in fine tuning with the people at Google) to create terrain and organic forms that can really add to ones models and offer endless possibilities. If you can imagine it, Tal's methods enable you to build it. Part four is perhaps the most important one, dealing with Sketchup's unique abilities to import CAD files and also how to greatly increase productivity and turnaround time by using the numerous `Ruby' scripts available.
This is more than just a beginner's book and it is more than just a landscape architects approach to using sketchup in his work. Whether you are an interior designer, a home builder, carpenter, student, an aspiring 3D artist, or a garden designer like me, this book is indispensable.
If you love to model in 3D, you will find this book to be of immense value. Words cannot convey the gratitude I have for this book. It has made me a better, wiser, calmer and happier modeler than even I thought was possible.
Two thumbs up and five stars all the way.
Not just another SU book September 14, 2009 J. Palmer (Bethesda, MD United States) 17 out of 18 found this review helpful
A trip to your local bookseller searching for the precise book which holds the secret to getting from a blank screen to a finished model using SketchUp often ends up with the hopeful user being fifty dollars poorer and having another book to fill their software library shelf. It seems like most of the books that target SketchUp training are aimed at taking the reader through the process of teaching you every nuance of the program and then turning you loose to figure out, on your own, how to apply your new tool set of skills on the problems that sent you to the bookstore looking for a software Rosetta Stone in the first place.
Google SketchUp for Site Design takes a different approach to bringing you up to speed. The cover of the book provides an example of what you can expect to be able to do with SketchUp if you chose to purchase the book and take the time to work through and mastering SketchUp methods introduced early in the book. Daniel calls this SketchUp Process Modeling and it's a great way to model with SketchUp.
Treating the task of software mastery by breaking it down into easy understand method the reader is guided through the process of building and managing complex models. I found each exercise helped me to understand how to model in SketchUp as well as why to model the way the author suggests. This is the first software book I have purchased that truly lives up to the subtitle on the cover. It really is a guide for modeling site plans, terrain, and architecture.
Daniel Tal walks you through the integration of CAD and SketchUp and introduces you to modeling workflow with more than one application, which is often left out in software training books. In addition you are introduced to the resources that can be found in the Google 3D Warehouse to enhance your models as well as add on tools for SketchUp that enhance the capabilities of the program.
If you are interested in investing the time with learning SketchUp you will find Google SketchUp for Site Design to be an able guide to take your modeling skills to the next level. The book is much more than another SketchUp software book. It is filled with quality content that represents the distilled knowledge and experience of someone who not only knows SketchUp but also uses it daily in his work as a practicing landscape architect.
I have used SketchUp since 2004 and I still learned something new on almost every page and chapter. Google SketchUp for Site Design will spend more time open on my desktop beside my keyboard actively being used that it will gathering dust on the shelf. This is a book that anyone who is looking to understand modeling should seriously consider purchasing.
Concise, practical and filled with hands-on illustrations October 7, 2009 buru buru piggu (New York, NY USA) 12 out of 12 found this review helpful
I ordered this book because I wanted to learn 3-D modeling without a lot of pain. I've dabbled with various 3D programs over the years like Autodesk Maya and Zbrush, but quickly gave up due to the steep learning curve and high level of complexity. Google SketchUp, being free and supposedly easy to learn, seemed like a great way to dive into the field of architectural modeling and landscape design and give 3D modeling another whack.
Firstly, unlike many of the computer books in my house, this one isn't the thickness of a telephone book. It's also not filled with dense technical language or boring explanations. It dispenses with the usual boring introductory fluff and dives right in with hands-on tutorials. It teaches you basics, work methodologies, and techniques that are common to other 3-D modeling software, not just with SketchUp, so the skills learned here are good fundamentals that are easily portable to other applications and fields like game design and animation, engineering, wood-working, and manufacturing. It teaches you how to think logically about constructing objects by building them up from simpler ones like a circle, a cube, or a rectangle. For example, the book shows you early on how to create complex objects like a lamp post and a bench from primitive ones, using extrudes, lathes (revolving a shape around a point), sweeps, lofts and SketchUp's "Follow Me" tool, etc. These are techniques common to all major modeling apps on the market.
The chapters are broken down into step by step lessons that are very well-explained. Getting through the book should be fun and easy, because there's not a lot of text to read. The book is mostly pictures. Without exaggeration, almost every single one of the 360 pages contains a big, detailed and colorful graphic showing the step being explained (and in most instances 2 or 3 graphics on each page). The only pages that do not have a picture are the table of contents, the index, and few overview pages.
I would recommend this book anyone interested in learning how to model. It is immediately accessible to users of all levels because of the quality and abundance of the illustrations.
If you've been meaning to learn sketchup, this is a good book September 28, 2009 L. Romero (Carlsbad, CA United States) 8 out of 8 found this review helpful
I'm a woodworker and like to use sketchup to design whatever I'm building. Sketchup is a powerful tool and has so many features that it can sometimes be overwhelming. I decided to get this book, even though it covers more than the basics and is more focused towards architecture and landscaping. The book was very useful. It starts with a tutorial of sketchup basics, provides some useful shortcuts and describes components and layers. I knew components before but layers were new to me and was something I learned from this book. It includes great work done using sketchup and many tutorials that allows you to follow and learn as you practice. It covers things such as scanning a hand-drawn sketch and importing it into the software. Overall, this is a great book for anyone looking to learn sketchup in a nicely illustrated way.
Clear and comprehensive, a fantastic teacher October 9, 2009 John Black (Palo Alto, CA USA) 6 out of 6 found this review helpful
I've been using SketchUp for a couple of years now, but wasn't taking advantage of the full feature set (e.g. Sandbox) because I just hadn't been able to find a tutorial that breaks down these complex operations into easy-to-follow steps. Daniel Tal's book changes all that. He begins with the simplest tools and doesn't take anything for granted -- simple geometry, pushing/pulling, the stuff you probably have figured out on your own. But early on, Tal imposes a discipline: he teaches you how and why to use layers, components and Ruby scripts to make your models (and your life) far more efficient. Each chapter builds logically on the next, and the tutorials increase in difficulty but never get too far ahead of your current learning. Tal even makes his own models available in the SketchUp 3D Warehouse, which (a) helps keep the book slim and affordable, and (b) gives you the option to check your work -- or not -- at your own pace. In this respect it's a fantastic teacher for the self-directed "student." By the last chapter I was comfortably creating complex landforms, architecture and site features, but never felt like I had broken a sweat or struggled to keep pace. The only missing bits I could wish for are equal time for the Mac version of SketchUp (the book is PC-centric), and some discussion of VectorWorks (the book explores the integration of AutoCAD). These are minor quibbles for an otherwise wonderful guide that should be your first stop on the road to mastering SketchUp.
Showing reviews 1-5 of 29
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